Nothing crazy to OH and AH at but overall bug fixes and game tweaks to improve experiences. This recap includes multiple patches noted below. Updated ALL Items UI visual (3D object -> icons) Updated Morphine Syringe (fix broken legs) Updated Zombies (increased speed, damage, decreased health) Updated NavMesh for Zombies on Fellvern Added Toggle for HUD (defaults to key P) Added Crafting Menu Tabs (filter craftables) Added Splint Item (craftable, fix broken legs) Added Map Item (when in inventory, press M to open map) Added Bottled Morphine, Cure, RBI Items (craft with an empty syringe) Added Player Broken Leg (can't run when broken) Now you can pick a tab and filter down all the recipes into categories! The splint can be crafted!Ĭrafting menu tabs were added. This is fixed/cured by consuming morphine or makeshift splints. Should have done this a while ago.īreak a leg! Players can now break legs if they jump from too high. They've all been changed from 3d objects to sprites. increased damage, movement speed, and decreased health.Ī big change was to the item icons, you may not notice this but performance will. Heck, you can fire off a gun to redirect zombies' attention to yourself. A player can now crouch around zombies without having them notice or trigger them. The sound system and visual aspects when locating a player are more realistic. Hey all! I bring a regular patch to the game that changes a few key aspects.įor starters, zombies have been enhanced.
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December 2022
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